RandomnessStateUpdateTransaction
System transaction to update the source of on-chain randomness.
type RandomnessStateUpdateTransaction {
epoch: Epoch
randomnessRound: Int!
randomBytes: Base64!
randomnessObjInitialSharedVersion: Int!
}
System transaction to update the source of on-chain randomness.
type RandomnessStateUpdateTransaction {
epoch: Epoch
randomnessRound: Int!
randomBytes: Base64!
randomnessObjInitialSharedVersion: Int!
}
RandomnessStateUpdateTransaction.epoch
● Epoch
object